Skip to main content

The Static keyword in C# with Example

The Static keyword in C# with Example

Static is a keyword or a modifier which is use to make a classmethods or variable properties as not instantiable, that means we cannot instantiate the items which we declared with a static modifier.

 

The static members which we declared can be accessed directly with a type name. Suppose if we apply a static modifier to a class property or to a method or variable, then we can access those static members directly with a class name, instead of creating an object of a class to access those properties.

 

Static Variables Declaration

The following is the example of defining a class with static properties and those can be accessed directly with the type instead of a specific object name.

 

     class User

    {

        public static string name;

        public static string location;

        public static int age;

    }

From the above example, we defined variables with static keyword, we can then access those variables directly with a type name like User.name, User.location and User.age.

 

Below is the examples of how to access the variables directly with a type name in C#.

 

     Console.WriteLine(User.name);

            Console.WriteLine(User.location);

            Console.WriteLine(User.age);

 

The above statements, shows that we can access our static properties directly by using class name instead of with class instance using class and dot notation.

 

Generally, instance of a class will contain a separate copy of all instance fields so the memory consumption will increase automatically, but if we use static modifier there is only one copy of each field so automatically the memory will be managed efficiently.

 

We can use static modifier with classesmethods, properties, constructors, operators, fields and with events but it cannot be used with indexersfinalizers or types other than classes.

 

Static Keyword Example in C#

 

The following is the example for creating a class by including both static and non-static variables & methods. Here we can access non-static variables and methods by creating an instance of the class, but it is not possible for us to access the static fields with an instance of the class so the static variables and methods can be accessed directly with the class name.

 

using System;

namespace CsharpnaijaTutorial

{

    class User

    {

        // Static Variables

        public static string name, location;

        //Non Static Variable

        public int age;

        // Non Static Method

        public void Details()

        {

            Console.WriteLine("Non Static Method");

        }

        // Static Method

        public static void Details1()

        {

            Console.WriteLine("Static Method");

        }

    }

    class Program

    {

        static void Main(string[] args)

        {

            User user = new User();

            user.age = 32;

            user.Details();

            User.name = "Musa Gadabs";

            User.location = "Abuja";

 Console.WriteLine($"Name: {User.name}, Location: {User.location}, Age: {user.age}");

            User.Details1();

            Console.WriteLine("\nPress Enter Key to Exit..");

            Console.ReadLine();

        }

    }

 

}

 

From the above example, we created a class called “User” with static and non-static variables & methods. We are accessing non-static variables and methods with an instance of User class and static fields and methods are accessed directly with the class name (User).

 

Thank you

 

References

1.     Tutlane

2.     Guru99

 


Comments

Popular posts from this blog

Collections in C#

Collections in C# In our previous article , we have learned about how we can use arrays in C#. Arrays in programming are used to group a set of related objects. So one could create an array or a set of Integers, which could be accessed via one variable name. What is Collections in C#? Collections are similar to Arrays, it provides a more flexible way of working with a group of objects. In arrays, you would have noticed that you need to define the number of elements in an array beforehand. This had to be done when the array was declared. But in a collection, you don't need to define the size of the collection beforehand. You can add elements or even remove elements from the collection at any point of time. This article will focus on how we can work with the different collections available in C#. There are three distinct collection types in C#: standard generic concurrent The standard collections are found under the System.Collections. They do not store elemen...

The String.Join Method in C# Explained

The String.Join Method in C#   The string.Join concatenates the elements of a specified array or the members of a collection, using the specified separator between each element or member. Overloads of string.Join Method Description Join(Char, Object[]) Concatenates the string representations of an array of objects, using the specified separator between each member. Join(Char, String[]) Concatenates an array of strings, using the specified separator between each member. Join(String, IEnumerable<String>) Concatenates the members of a constructed IEnumerable<T> collection of type String, using the specified separator between each member. Join(String, Object[]) Concatenates the elements of an object array, using the specified separator between each element. Join(String, String[]) Concatenates all the elements of a string array, usi...

System.IO Namesapce in C#

  System.IO Namesapce in C# A  file  is a collection of data stored in a disk with a specific name and a directory path. When a file is opened for reading or writing, it becomes a  stream . The stream is basically the sequence of bytes passing through the communication path. There are two main streams: the  input stream  and the  output stream . The  input stream  is used for reading data from file (read operation) and the  output stream  is used for writing into the file (write operation). From the above definition of file, the C# provides a namespace that enable us to manipulate file in C# called System.IO.   System.IO  is a  namespace  and it contains a standard IO (input/output) types such as classes , structures , enumerations , and  delegates  to perform a read/write operations on different sources like file, memory, network, etc.   System.IO Classes The table below shows differen...